Home » Games News » Note: you can't do anymore damage than what you do with a single enemy
The higher the balance factor, the more avatar gold enemies you can hit at full damage before damage starts going down.
(Note: you can't do anymore damage than what you do with a single enemy, even if the formula makes it higher somehow.
Using the example for before, except with 2 targets :( 1000)*(3.0)/ (2) =1500. But you will still do 1000 damage)
Item Drop Rate, Rare Item Drop Rate, XP gain: The first two don't particularly concern bards. So yeah.
Oh, but IDR is supposed to raise the chance of items dropping. But first off, it doesn't affect the rate of unique, and on top of that I heard it only increases the drop page of item bags.
Rare Item Drop Rate affects how many enchants and how often you get enchants on an equip. XP gain on the other hand everyone likes to hoard. It increases the amount of experience you gain, blah blah.
For elemental stones, there is a min/max damage for each element. So there is min/max earth damage, water, and so on. As a bard, you should get min/max water damage, since bard skills are bases on your water stat.
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